Meet Dario - Arkheim's Game Designer

Ever wondered how a game like Arkheim - Realms at War is made? What is the journey of an idea before it makes it to the game? How are bugs being fixed? Who creates the beautiful images? How do we keep players entertained? And - who are the human beings behind this project? The Arkheim - Realms at War Team invites you to take a peek behind the scenes. Today we want you to meet Game Designer Dario!



Discord Name: DiarioR


1. Hi Dario. First of all, tell us something about yourself. What is your background and how did you end up in the Arkheim Team?
Hey! I have worked as a Game Designer at Travian Games for more than 10 years now. After contributing to projects like Imperion and Travian Kingdoms, Travian Games wanted to create a fantasy strategy game inspired by Travian Kingdoms. I took over the Game Design role for it. After some months the project developed more and more into a standalone game with its own identity.



2. How would you describe your role in the Arkheim Team?
I would say the most important part of my job is to think about what ideas contribute best to the quality and success of Arkheim - Realms at War. My job also requires a lot of collaboration with other teammates as well as writing down Game Design documents and balancing out game values.



3. When you start thinking about a new game feature - where do you begin?
Most of the time, the starting point of a new game feature is a problem that has to be solved. We talk about the problem and possible solutions until we are convinced to have a concept that solves the problem and that also fits the game.



4. What is your design philosophy behind Arkheim?
With Arkheim we want to build a meaningful multiplayer experience. The Realms allow us to do this with cooperative as well as competitive aspects. Also, it allows players with different play styles to take over different roles within the same Realm. For the game to be meaningful, it was important for us to have a defined end of a game round with winners. By being meaningful, we want to stand out from most other games - especially on the current mobile market that just fakes competition.



5. What do you enjoy doing outside of work-life?
Playing games. ;) No, not only... I have a small family with two kids and an even smaller hobby board-game company. We made a small card game called Crimson Company.


Do you have any more questions for Dario? Let us know in the comments below!


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