Dev-Diary: Item Rebalancing and New Items

The greatest treasures you will only find in your heart... And in the Dungeon.



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Beginning with S8, some existing Items are going to be rebalanced and get a boost in their effect and/or success rates. Also, new Items with new abilities will be introduced to the game.

Let's first have a look at the items that will change (See comparison with old versions here. Once the items are implemented, the Hall of Wisdom will be updated accordingly):




List of all Items that will change


Tier I Tier II Tier III
Cowl of Curing
ZYs4gsd.png
(20/22/25/27/30)% Chance to resurrect 20% of the troops each turn
Cowl of Restoration
RRpaMb5.png
(20/22/25/27/30)% Chance to resurrect 25% of the troops each turn
Cowl of Resurrection
3xXTzyq.png
(20/22/24/27/30)% Chance to resurrect 30% of the troops each turn
Solid Helmet
QbREKnb.png
(11/12/13/14/15)% chance of blocking 45% enemy damage
Sturdy Helmet
W54C1tQ.png
(11/12/13/14/15)% chance of blocking 55% enemy damage
Massive Helmet
I1zIyPG.png
(11/12/13/14/15)% chance of blocking 65% enemy damage
Robe of Curing
ikcfitJ.png
(30/35/40/45/50)% Chance to resurrect 15% of the troops each turn
Robe of Restoration
c79cHAP.png
(30/35/40/45/50)% Chance to resurrect 20% of the troops each turn
Robe of Resurrection
N2Aj6Zd.png
(30/35/40/45/50)% Chance to resurrect 25% of the troops each turn
Solid Armor
TPwJe5F.png
(20/23/25/27/30)% chance of blocking 20% enemy damage
Sturdy Armor
FhEjV7r.png
(20/23/25/27/30)% chance of blocking 30% enemy damage
Massive Armor
FXtm0Rp.png
(20/23/25/27/30)% chance of blocking 40% enemy damage
Spiked Armor of Reflection
2cyljj9.png
(25/27/30/32/35)% chance of blocking and reflecting 10% enemy damage
Spiked Armor of Revenge
rQCR2GA.png
(25/27/30/32/35)% chance of blocking and reflecting 12% enemy damage
Spiked Armor of Retaliation
Iw8Jm4E.png
(25/27/30/32/35)% chance of blocking and reflecting 14% enemy damage
Iron Boots of the Horseman
TPJgKM4.png
Increases Initiative of Cavalry by (3/4/5/6/7)
Iron Boots of the Trooper
hqeFn2y.png
Increases Initiative of Cavalry by (5/6/7/8/9)
Iron Boots of the Knight
o2qYiNY.png
Increases Initiative of Cavalry by (7/8/9/10/11)
Leather Shoes of the Squire
CKUf4UA.png
Increases Initiative of Infantry by (3/4/5/6/7)
Leather Shoes of the Warrior
ODnGp7b.png
Increases Initiative of Infantry by (5/6/7/8/9)
Leather Shoes of the Champion
tbuXEsz.png
Increases Initiative of Infantry by (7/8/9/10/11)
Leather Boots of the Hunter
IfIBpRd.png
Increases Initiative of Artillery by (3/4/5/6/7)
Leather Boots of the Archer
HlSgUAx.png
Increases Initiative of Artillery by (5/6/7/8/9)
Leather Boots of the Marksman
CvyLxyS.png
Increases Initiative of Artillery by (7/8/9/10/11)
Spiked Shield of Reflection
vjSEYln.png
(20/23/25/27/30)% chance of blocking and reflecting 11% enemy damage
Spiked Shield of Revenge
T1Po1aI.png
(20/23/25/27/30)% chance of blocking and reflecting 13% enemy damage
Spiked Shield of Retaliation
xQZUyWX.png
(20/23/25/27/30)% chance of blocking and reflecting 15% enemy damage
Buckler
6qWhE8n.png
(16/17/18/19/20)% chance of blocking 30% enemy damage
Rondache
kkmMKMD.png
(16/17/18/19/20)% chance of blocking 40% enemy damage
Kite Shield
h82QHB5.png
(16/17/18/19/20)% chance of blocking 50% enemy damage




List of new Items


Tier I Tier II Tier III
Boots of the strong Horseman
6T7fqdD.png (40×41)
(5/6/7/8/9)% additional fighting strength for Cavalry slots
Boots of the strong Trooper
9u2lSfV.png (40×40)
(10/11/12/13/14)% additional fighting strength for Cavalry slots
Boots of the strong Knight
IVlcRMq.png (42×42)
(15/16/17/18/20)% additional fighting strength for Cavalry slots
Boots of the strong Squire
frj2LZQ.png (38×38)
(5/6/7/8/9)% additional fighting strength for Infantry slots
Boots of the strong Warrior
OczYqnw.png (39×40)
(10/11/12/13/14)% additional fighting strength for Infantry slots
Boots of the strong Champion
oJ7owD9.png (41×40)
(15/16/17/18/20)% additional fighting strength for Infantry slots
Boots of the strong Hunter
hPobfom.png (39×41)
(5/6/7/8/9)% additional fighting strength for Artillery slots
Boots of the strong Archer
uyD1EGD.png (44×43)
(10/11/12/13/14)% additional fighting strength for Artillery slots
Boots of the strong Marksman
YqCvHx6.png (41×42)
(15/16/17/18/20)% additional fighting strength for Artillery slots
Crown of Shadow
SIyvCof.png (42×42)
(15/17/19/21/23)% additional Soul Energy for defeating enemies
Crown of Ghost
81vQH8A.png (42×40)
(25/27/29/31/33)% additional Soul Energy for defeating enemies
Crown of Soul
t4tALCa.png (44×43)
(35/37/39/41/43)% additional Soul Energy for defeating enemies
Vest of Shadow
gUW3Mgh.png (37×42)
(12/14/16/18/20)% additional Soul Energy for defeating enemies
Vest of Ghost
f77EYMz.png (40×41)
(21/24/26/28/30)% additional Soul Energy for defeating enemies
Vest of Soul
vrXed0X.png (41×40)
(32/34/36/38/40)% additional Soul Energy for defeating enemies
Battle Axe of Shadow
sO0qhIw.png (40×46)
(13/15/17/19/21)% additional Soul Energy for defeating enemies
Torchlight of Ghost
JNFETAW.png
(23/25/27/29/30)% additional Soul Energy for defeating enemies
Sword of Soul
lAKDt1x.png (38×42)
(32/34/36/38/40)% additional Soul Energy for defeating enemies
Boots of Shadow
bIsLE5C.png (38×44)
(11/13/15/17/19)% additional Soul Energy for defeating enemies
Boots of Ghost
d9dRh5k.png (40×38)
(21/23/25/27/29)% additional Soul Energy for defeating enemies
Boots of Soul
3URF0pK.png (44×43)
(31/33/35/37/39)% additional Soul Energy for defeating enemies
Axe of Knowledge
B3fcbHV.png (41×43)
(11/13/15/17/19)% additional XP for defeating enemies
Morning Star of Focus
2mOrrAN.png (46×45)
(21/23/25/27/29)% additional XP for defeating enemies
Scythe of Wisdom
HWs0QVh.png (44×41)
(31/33/35/37/39)% additional XP for defeating enemies
Cap of Resilience
cHQ7exN.png (39×45)
(6/7/8/9/10)% additional Morale Bonus
(capped at 100 Morale)
Cap of Rebellion
MRMTDRS.png (39×43)
(11/12/13/14/15)% additional Morale Bonus
(capped at 100 Morale)
Cap of Stubbornness
yEcnqcW.png (34×42)
(16/17/18/19/20)% additional Morale Bonus
(capped at 100 Morale)
Cloak of Resilience
yOPfWcQ.png (45×42)
(8/9/10/11/12)% additional Morale Bonus
(capped at 100 Morale)
Cloak of Rebellion
BXeoosX.png (40×40)
(13/14/15/16/17)% additional Morale Bonus
(capped at 100 Morale)
Cloak of Stubbornness
f9WW1in.png (43×42)
(18/19/20/21/22)% additional Morale Bonus
(capped at 100 Morale)




What do you think about the new Items and about the balancing? As usual, please give us your feedback since it helps us reviewing and improving the state of the game. Join the discussion in the dedicated forum thread or on Discord!


Your Arkheim Team



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Replies 5

  • Before u rebalance and introduce (new) Items...


    There are other building site that need to be worked on: Distribution of Items.
    Some players are getting many xp boots, some players are getting many inf armor and so forth... And also some players cant get certain items they really need for general.


    Thats quite a huge problem i guess...


    Solution: XP stuffs only as questreward (quality depends on luck) and introduce a new feature which we can either trade it with other player (for currency) or random-craft 2-3 items to get a new item, quality depends on the mats...

  • Hey there,


    the providing of items is random. But you are right, we should give the option to have a bit of control over the items you get. Here we have different ideas about how to tackle that.

    • Introduce the decision what you go for into the Dungeon (or make it possible to exchange the item after you got it)
    • Have some kind of crafting systems for items


    If anyone has some ideas, please let us know. :)

  • Purchase base stat items with dead troops.

  • So maybe a simple crafting system.

    Building needed Soul forge.


    Exemplary Recipe nr1:


    Input:

    Any 1st tier boots

    1000 soul energy


    Output:

    1st tier boots of your choice or random


    Exemplary recipe nr2:


    Input:

    2 1st tier items (any items)

    500 soul energy


    Output:

    1st tier item of your choice (any item) or random


    Chance for success: 5% for every level of Soul Forge building.

    In case of failure ingredients are lost.


    Higher tier recipes unlocked on soul forge levels 13 and 19.


    Some new items also could be introduced here which could be part of recipes and found when fighting goblins which would also encourge people to send their troops to conquers supply points instead of just keep them in ark.

    Like 1
  • Or even simpler just add reroll button next to upgrade item button. Reroll cost 1/2 of upgrade item cost.

  • Join the discussion!