Dev Diary: Moon Phases

[… and all Elven and Dwarven eyes were fixed on the firmament as the glamour of the three moons foretold a new era. And every stick and stone and corner of the island was flooded with waves of arcane power. And with greater power, there too came greater opportunities …]
- Extracts from ‘The divine Moons IV’





As of Early Access II, a game round will be split into Moon Phases. Different Moon Phases will unlock different game features and allow further progress. Every 2 weeks a new Moon Phase begins and brings new changes to the game.


The following changes are to be expected with every new Moon Phase:

  • Higher level caps for each building in your town
  • Additional buildings will be unlocked
  • Additional units will be unlocked
  • A new island will be unlocked and ascension gates will open. Just like before, new islands will come with different conditions:
    • Increased number of towers per player and portals per Realm
    • Increased level caps for towers and supply fields
    • More intense combat

Moon Phases are to reduce gameplay-styles that focus on upgrading players’ towns and resources only, without cooperating with the Realm. Once a new Moon Phase begins, the respective buildings, units and new level-caps will be unlocked for all players at the same time, regardless of the island they are on. This also means that you can now keep upgrading your town without having to ascend to the next island.



Unlocks by Moon Phase


Moon Phase

Timing

Unlocked Island

Building level cap

Portals

New units

Era I

Start

Island 0

Tutorial Island

12

-

Dwarves:

  • Iron Sentry
  • Lightning Paw

Elves:

  • Horned Whirlwind
  • Daggertooth

Era I

After Tutorial

Island I

Cornicula

12

-

Dwarves:

  • Valkyrian Berserker
  • Detonatress
  • Thunderjaw

Elves:

  • Petrifier
  • Blackhunch

Era II

2 weeks

Island II

Midiata

18

1

Dwarves:

  • Cratermaker
  • Rifleman
  • Mountaincrusher

Elves:

  • Slaying Mantis
  • Whisperer
  • Sailstinger
  • Finbow

Era III

4 weeks

Island III

Tragonos

22

2

Dwarves:

  • Breathing Bastion
  • Supreme Equalizer

Elves:

  • Suntrunk Charger
  • Sky Piercer

Era IV

6 weeks

Island IV

Panselon

25

3

-

Era V

(Endgame)

8 weeks

-

25

-

-

Gameworld ends

10 weeks

-

25

-

-


Just like before, special rules apply once the Endgame starts:

  • No additional tower slots anymore. Towers can no longer be built or deconstructed.
  • Towers can be conquered unlimitedly (except on Island I - Cornicula).
  • Eternal Gates will be unlocked on every island. Each island will have one Eternal Gate only.

Now, that you are informed about all major features of Early Access II, your journey can begin. Only a few more days to go, Ascendants. Soon, the fight for the Arcane Orbs will start again. Until then, stay updated about news on our Facebook Page and get organized with your future Realm members on Discord.


Your Arkheim - Realms at War Team


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