Posts by Psyche

    Patch Notes for S28 - 15.03.2023


    Relics
    🔹Orb activation costs of modules were changed and are now more depending on the type of the module:
    - Module Destruction: 1.250 / 5.000 / 15.000 / 37.500
    - Module Construction Speed: 2.500 / 10.000 / 30.000 / 75.000
    - Module Movement Speed: 3.750 / 15.000 / 45.000 / 112.500
    - Module Realm Portal: 5.000 / 20.000 / 60.000 / 150.000


    🔹Change the ratio of eternal orbs from starting activation/finishing activation from a fixed 20%/80% to being depending on the count of started activations of this relic module type on this island of this realm before:
    - First Activation 50%/50%
    - Second Activation: 25%/75%
    - Third Activation: 10%/90%
    - Every following activation of this type and island: 0%/100%


    🔹Relic spawning was adapted, so in general Relics will be a bit less often on the map



    Goblin Towers
    🔹Raid duration was reduced from 4 -> 3 hours
    🔹Ruins will remain only for 4 hours instead of 6 hours
    🔹Spawning of Goblin Towers was adapated - Goblin Towers are appearing now a bit more often
    🔹Goblin Towers also leave a bit more space towards the border of a realm if possible.


    Realms
    🔹Adjusted the Glory -> Level curve - In general you now need more Glory to reach especially later Realm levels.

    :orb: Village
    🔹Sawmill, IronForge and Mill have now a max level bonus of 10% faster unit production instead of 30% storage capacity
    🔹Storages have their max level bonus increased from 20% storage capacity to 30% storage capacity


    Skill Tree
    🔹Dwarves:
    Iron production skill increased bonus from 4% to 5%, but reduced max Level from 5 to 3
    🔹Elves:
    Wood production skill increased bonus from 4% to 5%, but reduced max Level from 5 to 3

    Congratulations to Orochi for being the winners of Alvorsted (s26)!


    Thank you to everyone who joined this game round! We hope to see you all soon on our battlefields!






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    Dear Ascendants,


    Welcome to our monthly event: the Warlord Clash!



    Rules:

    • The event starts on 1st February and ends on 7th February, 16:00 CET.
    • Each participant can vote in a poll: Which Warlord will win?
      • Once the vote is made, it cannot be changed anymore
    • Each participant gets a point for each correct guess
    • The participant(s) with the most points win (3 battles, so 3 points max).
      • 3 winners will be drawn among all those who have guessed all the winning Warlords in the 3 fights.
      • 3 more winners will be drawn among all those who have guessed at least 2 winning Warlords in the 3 fights.


    Disclaimer:

    • Most Warlords will carry items but the item names will not be disclosed. However, all items can be looked up here.


    Prizes:


    • 1st Place (3 points):
      • 900 Sapphires split between the 3 winners (300 each).
    • 2nd Place (2 points):
      • 1 Rare Tome for all 3 winners


    Hello everyone,


    Here the patch notes for the next round of Carby, s27!


    Patch Notes for S27:

    • Additional (10th) Warlord slot available at player level 200
    • Skill Tree: Increased max level for skill "Warlord Speed Bonus" in the skill Tree:

    - For Dwarfs: From 8 -> 10

    - For Elves: 10-> 12

    • Relics: Reduce relic Module Warlord speed bonus from 25 -> 18
    • Relics: Increased Orb Module Costs per Island:

    - Island 1: 2000 -> 2500

    - Island 2: 8000 -> 10000

    - Island 3: 24000 -> 30000

    - Island 4: 60000 -> 75000

    - (Destruction Relic Module stays at 50% cheap so on Island 1 its now 1000 -> 1250 etc)

    • Relics: Change the ratio of eternal orbs from starting activation/finishing activation from 50%/50% to 20%/80%
    • Relics: Arcance Orbs will now be converted 2:1 to Eternal Orbs instead of 1:1.
    • War: Surrender: Decreased the minimum duration before you can surrender from 6 -> 4 war cycles.
    • War: Surrender: You can now always surrender as soon the minimum duration is reached - independent from your own war support.
    • War: Surrender: You can now always surrender as soon your war support is below 30 - even if the minimum duration is not reached yet.
    • War: Several positive war modifiers during wars were reduced or removed:

    - Positive Modifier: Siege Started during war was removed.

    - Positive Modifier: PvP Combats won during war was removed.

    - Positive Modfifier: Orbs stolen goals per island were increased:


    - Before:

    - Island 2: 1 / 500 / 2000 /5000

    - Island 3: 1 / 2000 / 6000 / 25000

    - Island 4: 1 / 8000 / 25000 / 80000


    - Now:

    - Island 2: 500 / 2000 / 5000 / 10000

    - Island 3: 2000 / 6000 / 25000 / 50000

    - Island 4: 8000 / 25000 / 80000 / 120000




    Dear Ascendants,


    Welcome to our monthly event: the Warlord Clash!



    Rules:

    • The event starts on 2nd January and ends on Thursday, 5th of January, 23:59 CEST.
    • Each participant can vote in a poll: Which Warlord will win?
      • Once the vote is made, it cannot be changed anymore
    • Each participant gets a point for each correct guess
    • The participant(s) with the most points win (4 battles, so 4 points max).
      • 3 winners will be drawn among all those who have guessed all the winning Warlords in the 4 fights.
      • 3 more winners will be drawn among all those who have guessed at least 3 winning Warlords in the 4 fights.


    Disclaimer:

    • Most Warlords will carry items but the item names will not be disclosed. However, all items can be looked up here.


    Prizes:


    • 1st Place (4 points):
      • 1500 Sapphires split between the 3 winners (500 each).
    • 2nd Place (3 points):
      • 1 Rare Tome for all 3 winners


    Let the game begins!