Dear players,
The endgame on all servers will get the following update on 24th of November, at 11:00 CET:
- Eternal Anvils will now be open 12 hours (previously 6 hours). Their production is as follows:
HOUR | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | 10th | 11th | 12th |
PRODUCTION PER HOUR | 3 | 7 | 12 | 18 | 25 | 33 | 42 | 52 | 62 | 72 | 82 | 92 |
- The slot size of fallen warlords will be reduced from 10x to 5x their normal size
- To compensate for the reduced Warlord slot size, the Demon strength in the Anvils will be reduced on Islands III (4m -> 3m) and IV (6m -> 4m)
- The speed of Fallen Warlords will be increased from 3x to 5x their normal speed
- The XP values of Fallen will be doubled:
- Fallen Infantry troops: 0,1 -> 0,2
- Fallen Cavalry troops: 0,2 -> 0,4
- Fallen Ranged troops: 0,5 -> 1
- The speed and slot capacity bonus will now be shown in the toopltip of warlord cards
- Maximum mission delay will be increased to 24 hours for all missions throughout the game
- When attacking an Eternal Anvil, new safeguards in the mission setup will be implemented to ensure the mission will not arrive at an already closed anvil
- The Realm controlling an Eternal Anvil will now have the possibility to activate a defence bonus of 30% in defence of this Anvil by donating resources:
- Island IV: 30 mil (10 mil per resource)
- Island III: 18 mil (6 mil per resource)
- Island II: 9 mil (3 mil per resource)
- Island I: 6 mil (2 mil per resource)
- This Bonus can not be taken over and all already donated resources or the acquired bonus will be lost when the Anvil closes or another Realm takes control.
Additional changes
- Added in-game notification to help link your account on mobile
- Endgame bonus can be viewed for Speed and Slot Capacity on fallen Warlords
- Sapphires in the main GUI are hidden if the payment shop hasn't been unlocked yet
- Improved mobile and desktop lobby
- Added locator button for tower and supply overview
- Improved map markers for "construct tower" pins
Bugfixes
- Village: The notification for 'new building available' didn't go away
- Map: The Conquer & Raid pin did not disappear after your realm had conquered the Tower / Ascension Gate
- Attack window: The mission duration for conquer always showed 1h if you tried to join the mission via clicking on the movement line of the armies
- Map: The 'Join mission' button appeared with delay in the Warlord info window
What are your thoughts on this endgame update? Let us know in the comments below!