Here are the patch notes for the upcoming round: S4, beginning on September 30th, 2020 at 11:00 CEST.
Added Polish and Russian language
Added 4 new Warlords
Renamed Dwarven Warlords in order to use universal names across all languages
New notification system and some new notifications
Increased the Soul Energy gained by selling items of Tier II and Tier III quality.
Re-balanced units and Warlords. Changes for Elfs and Dwarves marked in red.
Changed the Max Level Bonus for the Market Place to: +35% resource production from resource supplies
Reduced the production of resource fields for level 12+
|Level||Production old||Production new|
Added the new premium Warlords to the “Epos of Conquest” package in the shop, and changed the Sapphires it contains to 3000.
Added an assembly time (5 fields) to Goblin Towers
Added Daggertooth to supplies on Midiata (Island II)
Switched the unlock level for Soul Forge (now 13) and the first Workshop (now 14)
Rare supplies bonus increased from 10% to 15%.
The construction phase of a portal will be paused as long as an enemy army is stationed in it for destruction
The cooldown after switching a realm now only applies to the Realm the player left. He can still switch again to a third Realm without having to wait for 24h
The number of votes and what you voted for is now shown on an active vote
Several improvements to the tutorial flow
Added information about Moon Phase limitations to the building level overviews
Removed item slots from NPC Warlord cards
Removed the XP and Soul Energy Modifier information for NPC and Training battles, since it does not apply there
If a tower is in deconstruction, the Gear will now spin to the left
Portals will now be named as follows:
- 1st slot: "Portal I"
- 2nd slot: "Portal II"
- 3rd slot: "Portal III"
In strategy mode, the map can now be zoomed out further for a better overview
Fixed a bug where warlords got stuck after a successful defense
Conquering towers in the endgame now transfers ownership of the Orbs correctly
Players in the combat screen will now be sorted correctly by their fighting power
Donation buttons will no longer be greyed out after the Alchemist is used to gain enough resources